Sample of DLLM

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12:47 AM
Hello readers!

Here is the sample of our DLLM. The activities ranged by bands which we intently created it as in a digital form of a workbook. In order to complete this task, we are asked to create something which can be used flexibly by the learners. The arrangement of the activities have to be sorted by bands from 1-6. When learners use the DLLM, they can move step by step depending on their level of proficiency.

Why DLLM?

Purpose and rationale:

a)  to improvise the current method of teaching and learning process into technology-based.
b)  to develop an approach in reducing teachers’ reluctance to use technology.
c)  to attract the learners’ attention to use the language in real-life.




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Theories involved: 

a) The Affective Filter Hypothesis
There are three categories of which were motivation, self confidence and anxiety. The students with high performance tend to get motivated to learn language as usage digital language learning material is very interesting when using Prezi as a platform and social networking sites as a site to submit their tasks or homework. Generally, students prefer variation in doing tasks and bulky textbooks to accompany the lesson are no longer applicable. Besides that, the creation of digital language learning material is very beneficial for learners with high anxiety due to shyness and self-doubt may find this way of teaching is more comfortable and create conducive environment to learn.

b) The Input Hypothesis 
According to Krashen (1981), in this hypothesis, the learner will acquire the language when they receive the messages that is understandable which is also known as comprehensible input. Thus, for the beginning we use video to give the students a gist on what will they learn for that particular learning. A short video regarding 10 signs of a good friends is being used as the content is simple and direct, which will able the learners to understand the context of the learning. Moreover, the video also provides important point that will expose the learners with the input that able the learners to learn and use the language.

c) Communicative Language Teaching (CLT)
Here, we use audio-lingual approach on the activities that involve listening and speaking activities. Furthermore, in order to carry this approach we use video where students later on will need to watch and listen to the contents of the video before proceed with the activities. Moreover, all of the activities that we designed are focused on the students-centered which means that students will do all the learning activities together with their peers most of the time whereas teacher only will guide them and observe their progression. Furthermore, through the activities the students also will learn the rules of grammar and the rules of language use.

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Pedagogical Usability that it fulfills:

1) Learner control
- Learning a new topic, learners’ memory should not be burdened to an optimal level.
- Divide the material into smaller meaningful units

The theme that we have chosen is Social Issues and the topic that has been selected is What Friends Are For. Based on the activities, we can see that the main component `Friendship’ has been broken into smaller meaningful unit. If we refer back to “Dokumen Standard Prestasi Tingkatan 2”, it has been mentioned that activity for band 1 should be designed to know fundamental skills of listening, reading, writing and speaking. Therefore, the activity 1 is designed in a manner that students were given knowledge or exposure regarding the topic by asking them to watch a video and answer simpler questions to check their understanding. Then, the activity 2 is designed in a way that the students have to identify and match the sentences based on what they listen and read from the video.

2) Learner activity
- Determined by the learners characteristics but learning material that support student activity by being interesting and based on real life.
- Introduced problem-based learning:- learners is presented with a certain amount of source material and constructs their own conception of the topic to be learned.
- Encourage collaborative nature of learning.

Friendship is one of the most important aspect in student’s life. The underlying benefit of the activity is to enable the students to distinguish the signs of good friendship in order to let them think and reflect on their own companion.

3) Goal orientation
- Goals and objectives should be clear.
- Best result -> learning material, teaching and learner are aligned.
- Goals can be concrete or abstract
- If goals do not originate from learner, the meaning should be explained to them.

The learning material is designed in a way that the activities progress from a level to another level. The goal of the material is to teach he students to differentiate between god friendship and bad friendship. Even though the goals do not originate from the learners, the material is designed in a way that the material speaks for itself and the video explains it clearly.

4) Applicability
- Approach taken in learning material should correspond to the skills that learner will need in everyday and working life.
- Learning material should be at an appropriate level from the point of view of a learner’s learning process.

Friendship is an universal issue and something that revolves around humans life from childhood till older age. The learning materials designed to suit the learners’ point of view.

5) Added Value
- In the form of creative use of possibilities that technology offers
- Computer assisted learning offer following added values:
  • > Learning is controlled by learners, initiated by the learner and is in the form of that the learner desires
  • > Interesting content
  • > Learners’ active participation
- Offer the learners tools that are suited to control the learning material contents and effectively and economically make use of that material.
- Learners should feel it is best to learn using technology.

The software, Prezi is an innovative form of presentation compared to power point slides and it can be controlled by the learner themselves and able to do the activities on their own. The content is interesting because it associates with daily life and students will feel motivated and participate actively because it is something they do, understand and going through at the moment.

6) Flexibility
- Takes into account learners’ individual differences
- Should be given opportunity to navigate freely through the learning material
- Contains diverse activities

The material is designed in a manner that student can use it for their own purposes. It shows that the material is designed for self-learning purposes and it contains variety of activities based on friendship.

About the author

Nur Nabilah Huda Binti Hamdan, 21 years old from Kuala Lumpur. Currently pursuing Bachelor of Education with Honours in TESL, University of Sabah, Malaysia.

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